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Pop up Covid Testing
Progression Ideas for Valorant BP
The pass is locked to the existing daily/weekly quest system for progression (This is the base system in the game for unlocking heroes.) Expand options for pass progression:
- Alternate sources of progress like Event Challenges (based on skilled execution or rare events) or Social Achievements could reinforce positive behavior and reward play.
- Quest Diversity (involve specific heroes for diverse play, and habit forming activities to build retention).
- Playstyle Rewards: a Battle Pass Exclusive bounty with Bonus Battle Pass EXP for winning with each hero, or with each role.
- Story Driven Progression. The Valorant rollout is designed around an unfolding story around the Agents. Battle Passes were titled as Episodes and Acts, but only hint at a story through cosmetic rewards.
BNA
The decision to make it a character led show turned out for the better. Even with its detective noir backbone, the show does not lean too heavily on that aspect.
My Experience with 3 Riot Battle Passes
Story Before Visual Polish
From Creativity, Inc. by Ed Catmull:
My Shelf
Does the name inspire function or the use beget a name?
Change
"All things change in a dynamic environment." - Ghost in the Shell
Repairing a Room
Take care of the spaces that you spend your time in. Your surroundings have a subtle impact on your mentality, and the better maintained, comfortable spaces will give you productive energy instead of sapping it.
My Bookshelf additions
The Ride of a Lifetime, Robert Iger
Understanding that this account is from a personal lens, I found Robert's learnings and experiences on leadership to be forthright and exemplar. In the former half of the book, he expounds on the great mentors of his career, challenges he faced in rising to management, and his most prideful projects at ABC. In the latter half, he chooses to focus on the largest acquisitions that he personally led in the role of CEO of Disney. The mundanalities and regimen of corporate leadership are set aside in favor of highlighting the importance of vision, relationships and ethics.
Iger, Leadership
Learnings from Chapters 6 & 7 of Ride of a Lifetime, by Robert Iger:
Iger, 5
Learnings from Chapter 5 of Ride of a Lifetime, by Robert Iger:
Super Time Force Ultra
What a blast! Once you get a hang of the time rewinding, it's so fun to go ham on shooting. There's a balance here between playing for time score, completion, and life efficiency. Each run can be good in any one of these, so completing a level feels well deserved!
Iger, 4
Learnings from Chapter 4
-> The relationship of the 2 at the top affect the whole team
-> Manage your time and respect others' time
-> Explain how it will work (Don't decide just based on hope)
Iger, 3
-> Faith gives Courage
-> Be Humble and take risks (Innovate or Die)
-> Leadership is Knowing who you are
-> Own your Mistakes
Iger, 2
Where Games Are Heading
Meow In Verse's first article: "Where Games Are Heading"
Publishing on Medium & WeChat, for a global launch!
https://medium.com/@shuandang/where-games-are-heading-the-next-decade-in-creativity-a12a981b589
Iger
Learnings from the Prologue and Chapter 1 of "The Ride of a Lifetime" by Robert Iger.
Necrobarista
I love the art and the music presented here: The character designer Ngoc Vu created very memorable designs that eek personality in every way. The music kept the tension up and the catchy bits stayed in my ear for a while.
Superhot: Mind Control Delete
The sequel to SUPERHOT was really simple to pick up: node level selection, wave based combat, and cryptic, unobtrusive story. It really fit into the modern schedule: short bursts of entertainment that doesn't try to overstay its welcome. I was happy to play it, being given access for free as a I already had SUPERHOT in my library.
My Android App Homescreens
Sold Out Lamps
Change Happens
Daily Habits
Dedicate Time To Being You
Worry not, Negotiate
Creative Goalsetting
The MBA Journey
Steel Samurai on Fire - Global Game Jam 2020
I got to sneak in some time towards the end to write a battle theme song for the game. This marks my first official song! Listen here:
https://soundcloud.com/kisaragis/steel-samurai-on-fire-battle-gamejam-ver

Check out the game here on the GGJ site:
https://globalgamejam.org/2020/games/steel-samurai-6
Ludum Dare 44 - The Price is Blood
https://ldjam.com/events/ludum-dare/44/the-price-is-blood
Ignite Conference
HackDavis at Davis and VCIC at Yale!
Ghost House - Global Game Jam 2019
The game I worked on this year is Ghost House. Check it out here!
https://globalgamejam.org/2019/games/ghost-house
Cogswell's location was a bit of a surprise. It was a few blocks from where I used to work, in North San Jose. If I'd known I would definitely have tried out a few classes there to learn some music or 3d skills. During the jam I toured around their facilities. Most interesting place was the historical archives, showing the founding of the school a hundred years ago. It really puts things into perspective seeing the old technical measurement tools in contrast with the modern game development studios.
Presently Presenting Presentable Presents - Extra Credits Holiday Game Jam 2018
This also marks 10 years since starting to blog! 2019 is going to be even more amazing, looking forward to it!
Paths around UC Davis
Professor LaBait
Download here: https://flee135.itch.io/professor-labait















































